Tobias Spitzbart
FX Artist who has fallen in love with lighting and lookdev, currently living in Vienna
Commercial Projects
- Shadow and Bone - Season 2
- SHOGUN (FX)
- WOW - Nachricht aus dem All
- Beasts Like Us
Personal projects/9
1/9
Marshall Stanmore Music Box Fake Ad
This project started as a modeling exercise but once I went into the details I wanted to show off every detail. So I decided to turn it into a whole commercial (not sponsored).
2/9
Aquaphobia
While diving deeper into flip fluids, I decided to create this piece. I always wanted to create realistic looking water and I think it's coming along quite well
3/9
Cymatics
Custom force fields in Houdini. I was aiming for a cinematic look which I achieved by adding a very sharp lighting, that makes the picture have a lot more contrast between bright and dark.
4/9
Vending Machine
Did you ever think about useless inventions like a soft fork? That’s my interpretation. The image has a very eerie feeling to it and the plate breaking upon impact makes it even better.
5/9
Abdominal Rip
In the course of my bachelors project I tried to recreate the iconic “Chestburster” scene from “Alien”. I used multiple layers of vellum simulations and topped it off with some blood.
6/9
Corridor
Just an idea that’s living rent free in my brain.
7/9
LEGO Impact
This was one of my first ever Houdini projects. I was looking up some stock footage and tried to think of a way to destroy everything.
8/9
Sand Desintegration
Well, just look at him crumbling apart. It’s kinda satisfying.
9/9
The Encounter
This project was inspired by a horror tale called “Long Horse”. The creature appears when danger, that could potentially harm you, is nearby.
Let's talk about the next big thing.
Fill in the form to contact me or send an email to tobias.spitzbart1@gmail.com