Tobias Spitzbart
FX Artist who has fallen in love with lighting and lookdev, currently living in Vienna
Commercial Projects
- Shadow and Bone - Season 2
- WOW - Nachricht aus dem All
- Beasts Like Us
- SHOGUN (FX)
Personal projects/8
1/8
The Encounter
This project was inspired by a horror tale called “Long Horse”. The creature appears when danger, that could potentially harm you, is nearby.
2/8
Cymatics
Custom force fields in Houdini. I was aiming for a cinematic look which I achieved by adding a very sharp lighting, that makes the picture have a lot more contrast between bright and dark.
3/8
Vending Machine
Did you ever think about useless inventions like a soft fork? That’s my interpretation. The image has a very eerie feeling to it and the plate breaking upon impact makes it even better.
4/8
Abdominal Rip
In the course of my bachelors project I tried to recreate the iconic “Chestburster” scene from “Alien”. I used multiple layers of vellum simulations and topped it off with some blood.
5/8
Corridor
Just an idea that’s living rent free in my brain.
6/8
LEGO Impact
This was one of my first ever Houdini projects. I was looking up some stock footage and tried to think of a way to destroy everything.
7/8
Sand Desintegration
Well, just look at him crumbling apart. It’s kinda satisfying.
8/8
Marshall Stanmore Music Box Fake Ad
This project started as a modeling exercise but once I went into the details I wanted to show off every detail. So I decided to turn it into a whole commercial (not sponsored).
Let's talk about the next big thing.
Fill in the form to contact me or send an email to tobias.spitzbart1@gmail.com